This is a review for the level Frozen Murder by the creator FrozenNeon
Description:
Fight the evil Polar Bear and avenge your friend's death!
PROS:
The colors in this level is what stood out the most for me. The use of the different colored lights to the colorful decorations was nicely done. Overall this level looks very pretty. And with the choice of music this level was very relaxing. Most of the obstacles were ok, fairly simple and straightforward. Loved the design of the snow man and the wolves(? is that what they were) Although they were fairly easy to defeat. The whole level is pretty easy but for some reason I found that to be ok. There is also some original prizes that are given away and that was nice.
CONS:
The biggest glitch I noticed was the rising stairs section. I had to replay the level three times and let me explain why. When I hit the two-way switch the first two pillars would rise together so i had to be quick in order to get up to the next stair. And if I died at the next section, I would hit the switch again to make them come down. Except one stair wouldn't come all the way down and I don't know why. It would just get stuck. This was frustrating and I am wondering if you have been aware of this problem. I'm not really sure why this happened cuz the only difference from the devs is that you changed the material. My buddy also had this same problem, so it's not just you. Besides that there wasn't a whole lot else to complain about. The level is fairly short, and the end boss is really anti-climatic. I wish there could have been an epic battle with the polar bear. o well.
ADVICE:
Two things: Fix the stair problem because I dont think I got unlucky twice and maybe have the gas blend better into the ground. Certain sections I found it just looked out of place.
FINAL THOUGHTS:
For your first level it was pretty well done. It's too bad about the stair section because if other people are having the same problem they may just quit and not come back. Pretty looking level but there isn't a lot to come back to seeing how simple the story and obstacles are.
Lentgh: Short
Difficulty: Easy
Replayabilty: Very Little, maybe to collect the prizes
Funness: Some although there could have been more with a more epic battle at the end. Also liked the glass slide. Made me smile.
Score: 6/10
Showing posts with label 6. Show all posts
Showing posts with label 6. Show all posts
Thursday, November 27, 2008
Tuesday, November 18, 2008
Review: Fortress of the teeny tiny electric crabs - Pir8pete
This is a review for the level Fortress fo the teeny tiny electirc crabs by creator Pir8pete.
PROS:
Liked the crabs. There were very well made. Like how they were placed throughout the level as well. The level was fun somewhat difficult but just because we were dealing with electricity. Had some nice platforming elements to it as well. Like the material you used for a fortress as well
CONS:
Not a lot to say but I didn't have a lot of positive things to say either. Actually i don't have anything to say but that it didn't last long and the fun level wasn't very high.
ADVICE:
Played the previous level (the garden of the teeny tiny electric crabs) and this is a huge improvement. Unless this came first...well then that just sucks. But I assume this is your second project. But you seem to be on the right track with the create editor so I don't really need to give you any advice. sorry(?)
FINAL THOUGHTS:
I can't remember but I think i hearted the level for the weird idea. (electric crabs) I hope you continue to keep this theme as you seem to be getting better with your levels. (i didn't really like the garden one. too basic and boring) And just so you ask i won't be reviewing the garden level.
Length: Medium
Difficulty: Somewhat, buts that's due to the electricity.
Replayability: Maybe one more run thru but maybe not
Funness: The whole electric crab idea made me smile. But the rest was pretty basic
Score: 6/10
PROS:
Liked the crabs. There were very well made. Like how they were placed throughout the level as well. The level was fun somewhat difficult but just because we were dealing with electricity. Had some nice platforming elements to it as well. Like the material you used for a fortress as well
CONS:
Not a lot to say but I didn't have a lot of positive things to say either. Actually i don't have anything to say but that it didn't last long and the fun level wasn't very high.
ADVICE:
Played the previous level (the garden of the teeny tiny electric crabs) and this is a huge improvement. Unless this came first...well then that just sucks. But I assume this is your second project. But you seem to be on the right track with the create editor so I don't really need to give you any advice. sorry(?)
FINAL THOUGHTS:
I can't remember but I think i hearted the level for the weird idea. (electric crabs) I hope you continue to keep this theme as you seem to be getting better with your levels. (i didn't really like the garden one. too basic and boring) And just so you ask i won't be reviewing the garden level.
Length: Medium
Difficulty: Somewhat, buts that's due to the electricity.
Replayability: Maybe one more run thru but maybe not
Funness: The whole electric crab idea made me smile. But the rest was pretty basic
Score: 6/10
Sunday, November 16, 2008
Review: Lifehack Level 1 - Ozero
This is a review for Lifehack Level 1 by creator Ozero
PROS:
Best story so far. Well one that has certainly peaked my interest. Once it was done I am very curious to see what happens next. The dialogue isn't great but it has its moments. Nice pacing and music cues. Liked the puzzle at the end with shooting the gun.
CONS:
Well I found the plain boring art design to be very distracting. I know it was suppose to be a drab city (Autur i think it was called) but if it suppose to be a run down city then at least make it look like one. I know not everything should look all sparkly and such but you're going to emphasize that the city is shifty then we need to feel that in the design of it. The bad guys were very basic and easy to beat. And some of the grab switches looked out of place.
ADVICE:
Spice up the scenary i bit i guess. I know this is the first level to the series but there could have been a touch more difficulty. like an ounce.
FINAL THOUGHTS:
Well this is a very story driven level, which i enjoyed. It was about zombies which makes it the second zombie themed level I have played tonight. I will play the rest of the series soon, but i want to review one more level before the night is done. I did heart you so I can go back to the rest of them. I just wish there was some more interesting things to look at.
Score 6/10
PROS:
Best story so far. Well one that has certainly peaked my interest. Once it was done I am very curious to see what happens next. The dialogue isn't great but it has its moments. Nice pacing and music cues. Liked the puzzle at the end with shooting the gun.
CONS:
Well I found the plain boring art design to be very distracting. I know it was suppose to be a drab city (Autur i think it was called) but if it suppose to be a run down city then at least make it look like one. I know not everything should look all sparkly and such but you're going to emphasize that the city is shifty then we need to feel that in the design of it. The bad guys were very basic and easy to beat. And some of the grab switches looked out of place.
ADVICE:
Spice up the scenary i bit i guess. I know this is the first level to the series but there could have been a touch more difficulty. like an ounce.
FINAL THOUGHTS:
Well this is a very story driven level, which i enjoyed. It was about zombies which makes it the second zombie themed level I have played tonight. I will play the rest of the series soon, but i want to review one more level before the night is done. I did heart you so I can go back to the rest of them. I just wish there was some more interesting things to look at.
Score 6/10
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