Showing posts with label 8. Show all posts
Showing posts with label 8. Show all posts

Friday, November 28, 2008

Review: Rise and Fall of the Evil Lord (part 1) - Lleonard

This is a review for the level Rise and Fall of the Evil Lord part 1 by creator Lleonard.
Description:
In part one you must find the monster egg that will hatch to destroy the city of Pagh.
PROS:
Very very well made first effort. Your attention to detail is awesome. Plus the level is sort multi pathed in that you can go off the main trail and find all sorts of goodies, like points and prizes. Don't remember what the prizes were but im pretty sure they were original creations. Liked the story and the music fit well into the level. Crab design was solid.
CONS:
Not a lot to say really. It was somewhat easy and there was no real wow moments. Except that the level looked really good. Didn't really like the design of the giant person (not sure really what it/he was suppose to be probably missed that plot detail.) but it seemed kinda clunky and didn't really look like a person.
ADVICE:
Not a lot to give. You added to the replay factor by having players search for prizes which was nice. Played the beta for part two and it seems to be a nice follow up to the first one. I'm not sure if you plan on doing it in the second one but, maybe make it a bit harder. Maybe some eye-popping sequence. I'm sure you have something epic up your sleeve tho.
FINAL THOUGHTS:
Don't have much to say really. Liked the level, you seem to know what your doing with the tools provided so I'm not going to really get in the way. In terms of a score tho I will dock marks (not a lot) for not being overly fun. It's not a level (talking bout the platforming aspect here) that I would talk about at the water cooler tho. The story is top notch and I can't wait for the second act to be finished. Also because it was fairly easy, but well done, i'm not sure how many times I would play it again. It's good for the first time thru tho!
Length: Medium
Difficulty: Easy
Replayability: A little
Funness: Not a lot.
Score: 8/10

Wednesday, November 19, 2008

Review: Oculynth - Avatar of Chaos

Review by kit07
This is a review for the level Oculynth by creator Avatar of Chaos
PROS:
This is the second level i have reviewed by Avatar. And I must say I enjoyed it a lot more then his first entry (Pete's Great Glass Tower) Not to say I didn't enjoy the challenge of his first level (which is very difficult) but this one is much better laid out. The material he uses fits the level better and from what I remember I don't think I saw an ounce of Dark Matter. All the puzzles and obstacles work exactly like they are suppose to and from I could tell there were no glitches. My favorite puzzles were probably the ones involving the conveyor belt. The difficult is much more for the casual player. There is some tricky areas (which is good) but Avatar is a nice guy and usually gives the gamer double checkpoints. I think you really have to because the level is long. Very long.
CONS:
But maybe a touch to long. There was a point where I thought I was done but the level just kept going. It got to be kinda tiring after awhile and for some players if they get stuck they will more then likely just quit. There was some pointless obstacles here and there. The lightning spider things (i think thats what they were) were really too easy. The pyramid piano was a nice touch but it did feel slightly out of place. And just to nit pick there was a rotating x lightning thing (i think near the end) which was only on the back two layers. Meaning I could just run in front of it and not ever get hit.
ADVICE:
Maybe make the pacing of the difficulty a little more consistent. What I mean is at the beginning have the easy stuff and then get progressively harder. But that's just what I think. The lay out of the whole level was really well done and I liked how you kept going behind the final elevator thru out the level.
FINAL THOUGHTS:
In the end I enjoyed this much more then your first entry. The longness may scare some folk so maybe in the future shorten them just a touch. The difficulty should be just right for most players, and I kinda enjoy your creating style.(tons of obstacles) I hearted the level and yourself. Congrats cuz thats a first.
Length: Super Long make some time for it.
Difficulty: Medium the use of the double checkpoints really helps
Replayability: Cuz of the length I probably wont check it out anytime soon but more then likely will give it another go in the future.
Funness: Had a smile the whole time. Until I died.
Score: 8/10

Review by Chazosulls
In the same style as his previous level, Pete's Great Glass Tower, Avatar of Chaos has created another straight up, simple yet adequetly challenging platforming romp.

The most noteworthy thing about this level is it's length. This level is long. I mean, REALLY long. It took me around 15 to 20 minutes at least to finish the whole thing alone and I didn't even locate all of the prize bubbles. The thing is, due to the great amount of variety in the many, many sections of platforming challenges, I was entertained throughout. There never was a moment where I felt like just giving up and quitting. I wanted to see it through to the end.

Visually, this level is not exactly a sight to behold. It features just the most basic of materials and shapes with nary a decoration in sight. It cuts out decoration, plot, dialouge, characters and enemies in favour of a ton of very well crafted platforming sections involving some relatively basic mechanics. The result of this is a very addictive, challenging and surprisingly worthwhile level.

Something quite refreshing, is that I didn't come across a single design fault across the entire level. Everything worked how it was supposed to. Because I played in single player, it's hard to say whether or not the solid action would hold up as well with more players but I'd imagine that it would still hold up nicely.

My favourite parts were definetly the numerous instances of riding on moving platforms. I found them pretty tricky and it was a real sense of acheivment to overcome them. All of the platforming sections are nicely done and I can't think of any that I particularly disliked.

In conclusion, whilst the level is almost entirely "by the books" and doesn't stretch much imagination, what is there is crafted exceedingly well making it an easy recommendation for anyone looking for some challenging platforming. It only falls short of being great due to the complete lack of asthetics and overall charm.

Score: 7.5/10

Sunday, November 16, 2008

Review: Alchemy Anthology: Fire 1 Antlands - Chazosulls

This is a review for Alchemy Anthology: Fire 1 Antlands by the creator Chazosulls
PROS: I am going to get this off my chest right now. One of the best levels i have played yet! Well that i have played. I loved the layout of the whole level. Loved the design of the Ants and there attack was well tweaked and timed nicely. You made a nice transition from going outside to into the volcano. The pacing of the difficulty was perfect. From the simple bad guys at the beginning to the bridge to the volcano itself. Plus there was a boss. Not going to spoil it but it was pretty solid as well.
CONS:
But still talking about the boss it was kinda easy. Somewhat tricky but the fight was over before i had time to take in the design of it. From what i remember it was sweet tho. There was a part where the level splits in half. I went left and a sign told me to do something to it. I thought it was a sticker switch but there was none in my inventory. I was confused about this so i kept going left then i fell off and had to start from the beginning again. Dang. Kinda annoying but not that big a deal cuz i enjoyed the level. And to nit pick i think the bubblegum blowing ant should have still been red like the rest of them. But like i said im just nit picking.
ADVICE:
This is one of those levels where you give me advice ha ha. But yeah watch out things where the player can fall off the level and have to start over. It is a touch annoying.
FINAL THOUGHTS:
Well i can't wait till other entries from this creator. This is a good sign as to what is to come in the future. No pressure now. I did heart the level and now that i think of it i will probably heart you too. This level was quirky with a nice touch of difficulty that i will more then likely play again.
Score: 8/10