This is a review for the level The Forgotten... by creator MonkeyofCode
PROS:
Level starts off with a nice gothic feel. Liked the design of the chairs. And i can only assume we were in a church? If so it would have been nice to have had stain glass windows in the background. This can be easily(?) done with the different colors of glass that is available. When the girl comes out of the coffin it was a nice touch. Although it was slightly wonky and that is probably due to using the sensor switch. Bats looked good. I liked the story but I wish it was finished, but ill get more to that in a bit. And obviously the choice of music fit perfectly with the level. Nice touch with the flowers giving away potential danger. Too bad im in idiot and didn't pay attention to any of them. haha
CONS:
I have already mentioned some such as the church. It could use some more decorating to give it that real gothic feel. There was glitches in the level such as the second elevator caught on to the wall or something and kinda tipped. I didn't die but it looked bad and seemed amateurish( is that a word? i don't think so) In order for the bats (or any bad guy) to be effective they should only be on the same layer as the player. I ran past all the bats with no threat at all. Most of the obstacles were kinda dull and the whole basement was kinda boring.
ADVICE:
Use pistons for elevators. They work better and don't mess up like the winches do. Add some decorations to most of the level giving the player more to look at.
FINAL THOUGHTS:
The level was kinda dull and according to the description wasn't finished. I think it is best to never publish a level until you are 100% satisfied with what you have created. Let me give you an example of what more then likely happens when ppl play your level:
Player: "hmm this looks interesting.."
after playing...
Player: "hmm that was boring. not gonna check out this guys level again!"
See what happens? They don't like it. So they more then likely won't try your levels that you create in the future again. It is good to give other players the full experience rather then half. Especially since you had a story but didn't do anything with it at the end. I wanna fight Alucard! or at least see him.
Length: Short-Medium
Difficulty: Easy
Replayability: Even when the story is done probably only once
Funness: Not much pretty basic obstacles.
Score: 3.5/10
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