Tuesday, November 18, 2008

Review: Time - RAINFIRE

This is a review for the level Time by creator RAINFIRE
Note: I did not complete this level
PROS:
A cool concept with a nice choice of music. The puzzle was well made but tricky and I like the fire wheel of death. I did get frustrated with it at first but once i found an easier way of doing I was able to complete it.
CONS:
Ugh what can I say. Like I mentioned I enjoyed the whole concept of Time but didn't understand what any of the puzzles had to do with it. As i mentioned above I didn't finish and I will get to the reason why. First let's go step by step thru the obstacles. First one: Run across glass jumping over gaps where bombs are falling. Easy enough but went on too long. Looked rather dull as well. Next one: Manuever your way across rising pillars. Simple and also went on too long. There was a part in the story levels that has something like this and it is done better as well. Next one: run up a hill avoiding a giant fire ball. Easy again but better then the first two. Next one: manuever your way up rotating circle things to reach the top. Now stop! Again this was done in the story mode and was done much better. This challenge was more annoying then anything. Then we come up to our first enemies which can easily be avoiding by running in the first layer. It's a shame cuz they were actually original but opposed zero threat. Then come the fire wheel. I liked the challenge here and I must say this was my favorite obstacle. After that there is some more obstacles mostly unoriginal and boring. Then we come to the puzzle. This is where I stopped playing because I completed the whole thing and it looked beautiful but nothing happened. No door opening, no prize bubbles, nothing. I had no idea what to do so this is where I quit. Not sure if I was close to the end or not but I couldn't be bothered to build that puzzle again.
ADVICE:
While the puzzle was made nice (except for the glitch i seemed to experience) it does slow things down heavily. Like a complete stop. Also watch out for things where the player can fall off the level and tumble to the ground below. This is just a crappy way of losing a life. Also spice up the scenary a bit. Actually a lot, this one was really bland. Don't be afraid to use stickers and decs.
FINAL THOUGHTS:
Won't be back for seconds. I really liked the concept as I mentioned but it didn't go anywhere. Maybe restart a new level with the same idea. Obstacles should be more original or at least a twist on what the devs did.
Length: Long from what I could tell.
Difficulty: Easy for the most part with some tricky areas here and there (puzzle, fire wheel)
Replayability: None, that puzzle was killer to the replay factor.
Funness: I enjoyed the challenge of the fire wheel but that's it.
Score: 2/10

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