Wednesday, November 26, 2008

Review: Cursed Mist Castle - Zuimishi

This is a review for the level Cursed Mist Castle by creator Zuimishi.
Description:
Make your way out of the Oni's castle.
PROS:
If you want a challenging level (and have already beaten Pete's Great Glass Tower) then you have come to the right place. If you don't leave now. Thank god for the prizes at the end or this would not have been worth it at all. My fav section was the dodging of the spike ball thingy. Although we have seen versions of this in other levels. But it was the best obstacle. The level looked good in terms of design. The water effects were nicely done. Although annoying to hear the splash sounds when your bouncing in and out of the water at the beginning.
CONS:
I don't know where to start...
I like hard challenging levels but this is one of those ones that is just annoyingly (?) hard. The opening probably confused some as you can't see anything because you are behind glass and its dark so you can't see the sticker switch. The description does tell you that if you don't have it in your inventory then you won't be able to proceed. Well there should obviously be a section where you give it to them or something. Next after the swinging section once I took the last sponge to the next level, a cut scene happened and my sack boy fell to his death. Last life game over. Anyone else would have quit. Weak looking bad guys. Then comes the spinning knives section. For one, I admit I consulted the creator on how to pass this. Not knowing the (kinda) trick. Once I knew it, it was still difficult at first. Most players tho would have been gone awhile ago. Then the ending. You jump into the hot air balloon from the Islands levels and proceed east. Dodging the rockets if you can. I didn't die (thankfully) but I was wondering...Could the rockets actually blow up the ship? If so did another one appear somehow or was the player royally screwed? If the latter is true then anybody who actually made it that far probably just quit. Then the level ends and that's that. Don't know if there was more to the story I may have somehow flown by it or something, but if not well it doesn't really wrap up or anything.
ADVICE:
If you are going to be so evil to the player at least make it so the hard parts come last. The easiest obstacle was the last one, but who knows how many people actually got there. Also f**king checkpoints would have been appreciated. At least one or two more. (hint: after the spinning knives) Or at least make them double. The ending could have used some work. And it would have been nice to see your own version of the balloon. But yeah those can probably be tricky to make.
FINAL THOUGHTS:
This review may sound harsh...and well I guess it sort of is. And I am sorry. The level is difficult but I don't know if hardcore players will love it or not. The creator means well and it will be interesting to see what is made in the future. As i said the level looked pretty good, not fantastic, but it didn't hurt my eyes. I had trouble thinking of the final score. What I came up with tho reflects the overall lack of originality and fun level. Not the difficulty. Well I guess the difficulty could be toned down a touch or at least give us more of a breather. And I am not saying this cuz I want it to be easier. I'm saying it for your sake. People who die quickly in levels, tend to quit and move on. I can't recommend it to anyone cuz most of them will probably die and say f**k it. There is probably a reason 43 people have played it and only 2 have hearted.
Length: If you know the obstacles then actually its fairly short.
Difficulty: Hard
Replayability: No, please no.
Funness: The final time I did it, jumping across the knives was kinda rewarding and felt good. Too bad I would never do it again.
Score: 3/10

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