Monday, November 17, 2008

Review: Pete's Great Glass Tower

This is a review for Pete's Great Glass Tower by creator Avatar_of_Chaos
PROS:
Most difficult level yet. nuff said. That is what makes this level so solid. Because it never gives you a breather and is always in your face. And thank you for the many double checkpoints. Those were a life saver. I probably played this level for almost an hour, because I will not review a level until I have beaten. (unless it is one of those stupid levels with no scoreboard). All the obstacles worked perfectly and from what i could tell there wasn't any glitches. Also for the brave there is some mini games, but I never got around to playing those. I had a lot of fun beating this level and had a lot of satisfaction when i completed it.
CONS:
Because of the difficulty this will more then likely scare some sackfolk away. Or most. When I completed the level there was close to 400 ppl who have played it. I was the second to beat it... I am not great at math but that is a 0.5 finishing percentage. Which means that most people get game over (probably near the start) and don't bother with it again. Which is a shame cuz people should experience the obstacles a little more, and at least test their skills. This isn't really a complaint so I will move on. Where you lose marks is in the art design of the level. Dark matter seems to be the main choice of ground, walls, and ceiling. And it really doesn't look good. The whole was very bland and boring. I told my buddy after beating the level how much better it would be if you had taken the time to actually make it look like a tower. I know a lot of hours were probably spent making the layout (which is good) but if you could have added just a hour or two on decorating and changing materials that would have been nice. The story is pretty weak. It seemed like kind of a weird but quirky concept but it should have been fleshed out more throught out the level. But maybe the whole to this creation was just beating it.
ADVICE:
Make the level look visually appealing. You might have people stick around longer and get the whole experience of your level. First step in doing this would be to get rid of all the dark matter and change to metal or wood. At least something else. You can still have stuff float by putting dark matter in the background and glue stuff to it.
FINAL THOUGHTS:
I hearted the level for sheer difficulty alone. Besides that there isn't much else to it. If you want a challenge THIS is the level to play. If the level had looked good this would almost be a nine.
Score: 6.5/10

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