Sunday, November 16, 2008

Review: Zombie Graveyard - nickthedead

This is a review for the level Zombie Graveyard by nickthedead
PROS:
Well the concept had me hooked instantly cuz zombies are my favorite horror movie genre. Excellent choice of music and background template. Also you found the perfect darkness level. In other reviews i have noted that the darkness can sometimes be too dark which might play a factor into the level. Loved your large zombie design. I was nice to see that you created all the badguys from scratch. The story was kinda generic but really what can you do with a zombie story that already hasn't been done a billion times? Also liked how in the description you mention that there is a prize for acing the level. I didn't try to do but it was nice to see that you gave people some incentive for mastering your level. The design of the level fit the atmosphere you were trying to give.
CONS:
Overly not very difficult. My biggest beef was the sloppy layer jumping problem. This isn't your fault, it is how the game was made. For example once i swung over a large zombie and was in the clearing to land on the ground. But the game thought that I should be in the back layer so i hit the "stench" or whatever it was suppose to be and died. :( This happen at other parts of the level as well. I was excited to see the boss but dissapointed of how easy and nonthreatning he was. Then the level just ended with no explanation of why there was an infection. The only thing I could make of it was that the boss had something to do with it. I'm bad at interpreting these types of things tho. Also the maze right before the boss was way too easy. This was the end of the level and should provide the player with the most difficulty. I found I could just take any route I wanted and avoid any danger.
ADVICE:
Like I mentioned, maybe have the easy obstacles first and the hard obstacles last. Also make the boss somewhat threatening. It looks like you might have taken some time with it but it didn't really pay off. Try to watch the layer problem that I mentioned. As this seems to be one of the biggest concerns that I have read about this game.
FINAL THOUGHTS:
Hearted the level mainly because there was zombies in it and you didn't butcher the concept. The pacing of the difficulty jumps around a lot making it really easy towards the end. I may try this level again to ace it, but the layer problem (not really sure what to call it, but ill find something in the future) is what might make that annoying to do. Your large zombies did look really good. I wish tho that the smaller ones looked better.
Score: 7/10

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